048

No. 048
Squashel
Basic Form
Squashel has twin fist-like tails, giving its power a super-boost. Pinecones thrown with that force strike like cannonballs — not to be underestimated.
- Stat total
- 522
- Omega fight
- –
- Weak
- WaterEarth
Squashel is a Fire-element BREAK Aniimo. It evolves from Squarrel. It can be found in Blitzwood. At the Outpost, it can handle Fire Lv. 2 and Artisanship Lv. 2. While exploring, it can use Climb.
Stats
- HP
- 110
- Top 11%
- ATK
- 82
- Top 92%
- Defense
- 80
- Top 28%
- M.ATK
- 82
- Top 92%
- M.DEF
- 80
- Top 35%
- REGEN
- 88
- Top 57%
- Total
- 522
- Top 98%
Ranked among final evolutions; a full bar is the highest value among them. These are base species values before training. Actual stats with level, IVs and Held Items differ. Energy regen is not a per-second amount.
Matchups
Attack multipliers depend on the element of the skill used.
Skills
Basic Attack · Ultimate
Always-available moves
FireATK
PhysicalMelee
Might6Cooldown0.3sPrimegy0Break1.6(BREAK) Wields the power of fire to attack targets at close range.
FireBlazing Rush
UltimatePhysicalBREAK
Might209Cooldown8sPrimegy0Ultimate EP100Squashel’s tail sparks with fire, whipping up cascading flames from the ground to deal heavy damage to the target.
Equipped skill
3 · core skill first
FireBlazing Fist Barrage
CorePhysicalComboEnhance
Might85Cooldown1sPrimegy30Break28.33Throws a two-hit punch forward. If the target hit carries the Pinecone mark, consumes the mark and empowers the next basic attack into [Punch Rush]. If the first hit lands on a Pinecone-marked target, the second hit no longer needs to land on a Pinecone-marked target to trigger [Punch Rush]. [Punch Rush]: Continuously throws punches forward, dealing damage equal to 60 Might.
Prismatic Stone upgrade · Changes from the enhancement are highlighted.
FirePinecone Bomb
PhysicalMarker
Might38Cooldown1sPrimegy15Break12.67Throws a flaming pinecone that bursts on impact, scattering an additional 3 pinecone fragments in all directions. Targets hit are marked with [Pinecone].
FireHeavy Tail Strike
PhysicalControlBREAK
Might40Cooldown12sPrimegy20Break13.33Throws a punch forward. If the target hit has a [Pinecone] Mark, consumes the Mark to deal 50% more damage, launch the target, and stuns it for [Stun]2.5s.
Passive
Innate traits of this Aniimo

Raging Fire
After using a skill, the next basic attack used within 10s will directly release the final hit of the basic attack, and its Might is increased from 4 to 25.
Evolution
Drag to move. Zoom with Ctrl/⌘ + wheel or two fingers.
Evolution Requirements
- SquarrelSquashel
- Strike with both fists for incredible Might!
- Requires a certain Aniimo level.
- Aniimo reaches Lv. 47.