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Rookey

No. 063

Rookey

Basic Form

BREAKDarkDark

Despite its imposing size, it is timid and gentle, always avoiding conflict. Whenever danger approaches, it curls up into a ball, but it always musters the courage to fight when its friends need protection.

Stat total
525
Omega fight
–
Weak
WindLight

Rookey is a Dark-element BREAK Aniimo. It evolves from Helmut. It can be found in Russet Highlands. At the Outpost, it can handle Dark Lv. 3 and Hauling Lv. 3.

Stats

Base stats
HPATKDefenseM.ATKM.DEFREGEN
HP
100
Top 32%
ATK
90
Top 77%
Defense
100
Top 6%
M.ATK
90
Top 77%
M.DEF
70
Top 67%
REGEN
75
Top 93%
Total
525
Top 90%

Ranked among final evolutions; a full bar is the highest value among them. These are base species values before training. Actual stats with level, IVs and Held Items differ. Energy regen is not a per-second amount.

Matchups

Based on Dark
Opponent elementIceWaterLightningFireGrassEarthWindDarkLight
Dark attacking·×0.63×1.6·×1.6·×0.63·×1.6
Dark defending·····×0.63×1.6·×1.6

Attack multipliers depend on the element of the skill used.

Skills

5 skills · 1 passives

Basic Attack · Ultimate

Always-available moves

  • ATKDark

    ATK

    PhysicalMelee

    Might6
    Cooldown0.3s
    Primegy0
    Break1.6

    (BREAK) Wields the power of darkness to attack targets at close range.

  • Heavy SlamDark

    Heavy Slam

    Ultimate

    PhysicalBREAKPound

    Might196
    Cooldown8s
    Primegy0
    Ultimate EP100

    Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.

Equipped skill

3 · core skill first

  • Bouncy SlingDark

    Bouncy Sling

    Core

    PhysicalRicochetWeaken

    Might55
    Cooldown1s
    Primegy20
    Break18.33

    Charges up in place and launches itself forward, dealing damage toin a 2.5-meter radius around the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it ricochets to them up to 10 times. It can also ricochet to allies.

    Prismatic Stone upgrade · Changes from the enhancement are highlighted.

  • Guardbreak SlamDark

    Guardbreak Slam

    PhysicalComboPound

    Might45
    Cooldown1s
    Primegy15
    Break3

    Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

  • Ballistic GuardDark

    Ballistic Guard

    PhysicalCounterEnhance

    Might52
    Cooldown1s
    Primegy20
    Break17.33

    Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Ballistic Guard], increasing own damage reduction by 20% and greatly enhancing anti-interruption. When attacked, releases a shockwave around self that deals damage equal to 10 Might. Interval: No less than 0.2s.

Passive

Innate traits of this Aniimo

  • Guardbreak Resonance

    Guardbreak Resonance

    Increases BREAK by 54.

Evolution

Drag to move. Zoom with Ctrl/⌘ + wheel or two fingers.

Evolution Requirements

  1. HelmutPawney
    • With its armor and sword, the warrior guards the weak ones.
    • Must reach required Aniimo level
    • Aniimo level 45
  2. HelmutRookey
    • Like an unyielding shield, it stands to protect its fellows.
    • Must reach required Aniimo level
    • Aniimo level 45
    • Defend as offense to defeat the Opponent
    • Defeat the Opponent by dealing damage with Counter in Ballistic Guard
    • You need to learn the corresponding passive talent.
    • Learn passive talent [Unwavering Rampart].
  3. PawneyPrismanaUse Prismana Orb ×1 to change form. It's not an evolution, so the stage stays the same.An orb containing the Prismana Energy of Breezy Plains. Only Aniimo native to Breezy Plains can absorb the shared energy within.