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Tromber

No. 008

Tromber

Basic Form

SupportWindWind

They like having fun and producing rhythmic music, so don’t be surprised to see a grand symphony.

Stat total
599
Omega fight
–
Weak
LightningLight

Tromber is a Wind-element Support Aniimo. It evolves from Chirpi. It can be found in The Argent Strait. At the Outpost, it can handle Wind Lv. 3. While exploring, it can use Glide and Fly.

Stats

Base stats
HPATKDefenseM.ATKM.DEFREGEN
HP
113
Top 8%
ATK
119
Top 26%
Defense
79
Top 43%
M.ATK
119
Top 26%
M.DEF
81
Top 32%
REGEN
88
Top 57%
Total
599
Top 3%

Ranked among final evolutions; a full bar is the highest value among them. These are base species values before training. Actual stats with level, IVs and Held Items differ. Energy regen is not a per-second amount.

Matchups

Based on Wind
Opponent elementIceWaterLightningFireGrassEarthWindDarkLight
Wind attacking··×0.63·×1.6·×0.63×1.6·
Wind defending··×1.6···×0.63×0.63×1.6

Attack multipliers depend on the element of the skill used.

Skills

5 skills · 1 passives

Basic Attack · Ultimate

Always-available moves

  • ATKWind

    ATK

    MagicalRanged

    Might6
    Cooldown0.3s
    Primegy0
    Break0.8

    Wields the power of wind to attack targets from a distance.

  • Zephyr’s BreathWind

    Zephyr’s Breath

    Ultimate

    MagicalEnhance

    Might92
    Cooldown8s
    Primegy0
    Ultimate EP100

    Deals Wind damage over a large area and increases all party members’ Wind damage by 25% for 30s.

Equipped skill

3 · core skill first

  • WaltzWind

    Waltz

    Core

    Damage Boost

    Might–
    Cooldown15s
    Primegy0
    Break0

    Plays music and gains the movement-series buff:buff [Waltz], increasing Crit Damage by 42% for 20s. Also gains [March]. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

    Prismatic Stone upgrade · Changes from the enhancement are highlighted.

  • Spiral BladeWind

    Spiral Blade

    MagicalVulnerability

    Might62
    Cooldown1s
    Primegy20
    Break20.66

    Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by -3%, up to 5 stacks, for 20s.

  • TornadoWind

    Tornado

    MagicalDraw In

    Might59
    Cooldown15s
    Primegy20
    Break9.83

    Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

Passive

Innate traits of this Aniimo

  • Band Member

    Band Member

    When switching Aniimo in battle, restores 26.1125 EP to the next Chirpi family member switched in. Triggers once every 20s at most.

Evolution

Drag to move. Zoom with Ctrl/⌘ + wheel or two fingers.

Evolution Requirements

  1. ChirpiTromber
    • The cheerful trombone plays the joyful voice.
    • Must reach required Aniimo level
    • Aniimo level 18
    • Incredible HP Potential
    • Acquired HP Potential is 6 or higher
    • You need to learn the corresponding passive talent.
    • Learn passive talent [Magic Horn].
  2. ChirpiCornet
    • The trumpet plays in high pitch and spirit.
    • Must reach required Aniimo level
    • Aniimo level 18
  3. ChirpiTubster
    • The tuba’s low tones convey steadiness and strength.
    • Must reach required Aniimo level
    • Aniimo level 18
    • Incredible BREAK Potential
    • Acquired BREAK Potential is 6 or higher
  4. CornetPrismanaUse Prismana Orb ×1 to change form. It's not an evolution, so the stage stays the same.An orb containing the Prismana Energy of Breezy Plains. Only Aniimo native to Breezy Plains can absorb the shared energy within.