Emberpup (Mountain Woods Form) is a Fire-element DPS Aniimo. It can be found in Beast Fang Ridge. It evolves into Flameruff (Aniimo level 12, Beast Fang Ridge, daytime). At the Outpost, it can handle Fire Lv. 1 and Hauling Lv. 1. While exploring, it can use Dash.
Stats
Base stats
HPATKDefenseM.ATKM.DEFREGEN
HP
67
Top 101%
ATK
90
Top 77%
Defense
60
Top 99%
M.ATK
90
Top 77%
M.DEF
57
Top 99%
REGEN
68
Top 101%
Total
432
Top 101%
Ranked among final evolutions; a full bar is the highest value among them. These are base species values before training. Actual stats with level, IVs and Held Items differ. Energy regen is not a per-second amount.
Attack multipliers depend on the element of the skill used.
Skills
3 skills · 1 passives
Basic Attack · Ultimate
Always-available moves
Fire
ATK
PhysicalMelee
Might6
Cooldown0.3s
Primegy0
Break1.6
Wields the power of fire to attack targets at close range.
No ultimateThis Aniimo has no ultimate.
Equipped skill
2 · core skill first
Fire
Fire Bolt
MagicalAim
Might30
Cooldown1s
Primegy10
Break10
Launches a fireball at the target and applies 2 stacks of [Fire Debuff] for 5s. Hold the skill button to aim.
Fire
Fire Kick
PhysicalDodgePound
Might72
Cooldown15s
Primegy0
Break24
Jumps up to dodge an attack, allowing flames to swirl around it before diving down and dealing damage to targets around the landing point. A successful dodge also deals 120% damage and increases damage by 20% for 20s.
Passive
Innate traits of this Aniimo
Scorching Flames
Increases damage dealt to elementally countered targets by 25%.
Evolution
Drag to move. Zoom with Ctrl/⌘ + wheel or two fingers.
Its graceful movements are as dazzling as a blazing fire.
Must reach required Aniimo level
Aniimo level 12
Beast Fang Ridge, daytime
FlameruffScorchhowl
The fighting spirit ignited in its fists burns like fire.
Must reach required Aniimo level
Aniimo level 20
Beast Fang Ridge, daytime
FlameruffInferlupa
Three heads resonate, condensing the soul of revenge.
Must reach required Aniimo level
Aniimo level 20
ScorchhowlThunderstorm FormUse Morph Orb ×1 to change form. It's not an evolution, so the stage stays the same.Crafted by the Polaris Institute based on Prismana Orbs to research the environment’s influence on Aniimo forms. Aniimo can harness its energy to alter their forms.
ScorchhowlPrismanaUse Prismana Orb ×1 to change form. It's not an evolution, so the stage stays the same.An orb containing the Prismana Energy of Breezy Plains. Only Aniimo native to Breezy Plains can absorb the shared energy within.
InferlupaPrismanaUse Prismana Orb ×1 to change form. It's not an evolution, so the stage stays the same.An orb containing the Prismana Energy of Breezy Plains. Only Aniimo native to Breezy Plains can absorb the shared energy within.